Computer Games Modelling
Friday, 14 March 2014
UV Mapping
Here is the final UV layout for my digger, set out with as little dead texture space as possible.
Below are a few shots of the digger with a UV spacing texture, showing that there is little to no stretching on the model.
No comments:
Post a Comment
Newer Post
Older Post
Home
Subscribe to:
Post Comments (Atom)
No comments:
Post a Comment